Kojima productions: Additional Feature & Option for Metal Gear Solid V PC Version Feedback

The developers of Metal Gear Solid V, Kojima Productions are asking for feedback from the users on steam if they would like any additional features and options which they will consider adding for Metal Gear Solid: Phantom Pain.

“Have you ever… loved someone?

I think at any time, any place, people can fall in love with each other. But if you love someone, you have to be able to protect them.

In my absence I’ve feared you’ve come unprotected–but no longer!

In a little over two months time we’ll have a PC version of Metal Gear Solid V: The Phantom Pain, something we’ve been working on, but while we’ve been doing our best, and reading what feedback you’ve given thus far…let’s do our best to funnel it all into this thread.

Tell us please, so that we can convey it to the development team hard at work on the PC version, what FEATURES and OPTIONS you want for the PC version of MGSV:TPP.

No guarantees they’ll all make it in, but this game is made for you, the fans of Metal Gear, who want an amazing experience on your home computer–so help us get you there.

I’ve been inside this community all along, waiting for the right time to awaken!

Likewise, if a feature can’t be added, we’ll do our best to explain why.

With that, thanks for listening, and hope you get to hear back from me very very soon.


This is great news for the PC community! What features would you like? Metal Gear Solid will be coming on September 1st for PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC.

Kojima Production

Kojima Productions is a Japanese video game development studio under the guidance of game designer Hideo Kojima. The company was a subsidiary of Konami, and is located in Roppongi Hills in Roppongi, Tokyo. The studio had just under 100 employees in 2005 but has since grown to over 200 people for the development of Metal Gear Solid 4: Guns of the Patriots. The company takes its logo from the emblem of the FOX unit, which first appeared in Metal Gear Solid 3: Snake Eater.