Rockstar responds to GTA V mod ban complaint. Well, let’s explain what has happened first, a Mod “FiveM” lets you use of dedicated servers, but allows the user to have custom levels, assets, gameplay modes, and any addition mods, which is not possible and won’t be possible in GTA Online. Which make clear sense, if they allowed this sort of things to happen then it would give people the unfair advantage, as it would be easier to exploit and it would make it a lot easier to hack into the game without even getting noticed.
This is where FiveM mod was useful in a way, it allowed users to have their own servers and do what they wish, honestly, I don’t really see anything wrong with this (it would be good to have a devil’s advocate to disagree with me), let users have custom servers of their own and everyone is happy.
Well, recently users that had the mod enabled, and any affiliated users are getting banned, completely locking them out of Rockstar. They weren’t sure why they got banned, but the moderator of the FiveM subreddit Qaisjp confirms that the FiveM wasn’t causing this issue, which actually was the reason they got banned. This got quite big, users getting furious with Rockstar, you know how it’s like. This even got numerous media outlets posting, some with incorrect information, and some just jumping on the bandwagon.
Rockstar responds and confirms that the bans were the result of the FiveM mod, and that it does in fact violate their policies. “The FiveM project is an unauthorized alternate multiplayer service that contains code designed to facilitate piracy,” Rockstar said in a statement. “Our policy on such violations of our terms of service are clear, and the individuals involved in its creation have had their Social Club accounts suspended.”
Weirdly the mod contained code to make sure the game was using a non-pirated version of the game. Meanwhile, GTA V online has a ton of hackers still undetected, maybe this mod was a bigger threat.