The Witcher 3 Developers Assures Textures Remain the Same from 2013
Just a few days from release with The Witcher 3 and CDPR has revealed more information about concerns about the game.
Philipp Weber The Quest Designer of The Witcher 3 clarified that the textures were not changed from the initial footage shown in 2013
“We never switched the textures. On pc, you now have the option to activate “Ultra” quality textures with the full resolution. However, the difference that many people see with new and old footage was a strong sharpening filter in 2013 that looks awesome on screenshots and in short videos, but strains the eyes after a short while if there is a lot of movement (leaves and grass swaying in the wind as an example). That’s why it was decided to tone that effect down.
However, people who really want to have it can of course use the Redkit to change the environment settings. It’s just a matter of taste. ; )”